Personal
data:
Full Name : Myles Lambert
Date Of Birth : 7th July 1993
Country : United Kingdom
Contact : myleslambert@y7mail.com |

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Education:
Still in HighSchool
Science Level One - A*
ECDL Basic - B (Equivalent)
Skills:
- Software
knowledge:
- Maya 7.0 (Proficient 5 Years)
- Adobe Photoshop (Proficient 4 Years)
- UnrealEditor 2,3 & 4.0 (UE3) (Proficient 5 Years)
- 3DS Max & Lightwave (Beginner)
- Adobe
Dreamweaver (Competant 3 Years)
- MS Office Suite (Competant 3 Years)
- Windows OS PC's (Proficient 5 Years)
- Mac OS X (Competant 2 Years)
- Coding Languages:
- HTML, CSS, PHP,
XML and MySQL (Beginner)
- Kismet (Competant 2 Years)
- Languages:
- English
- French: Basic
knowledge
Experience:
-Experienced in desighing & constructing single &
multiplayer levels for the Unreal series.
-Experience with Kismet & Matinee in UE3
-Experienced in creating high-quality prop models & textures for
next-gen games.
-Worked on many mods and free standalone games as
either a Level Designer or a 3D Artist.
Biography:
I got started with the world of Game Development when I was introduced
with UnrealED at a young age, I slowly expanded my knowledge of the
editor for about a year until I took interest in creating assets for
the levels I was creating. So I spent my time learning how to create
the assets and now I think I have the skill to create a Next-Gen
Environment with Next-Gen Assets. With these skills I plan to enter the
game-industry as a full time on-stie level designer. |
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