Myles Lambert : 3D ARTIST AND LEVEL DESIGHNER
WORK SHOWREEL RESUME/CV CONTACT

Personal data:
Full Name : Myles Lambert
Date Of Birth : 7th July 1993
Country : United Kingdom
Contact : 
myleslambert@y7mail.com

View Myles Lambert's profile on LinkedIn



Education:
Still in HighSchool
Science Level One - A*
ECDL Basic - B (Equivalent)



Skills:
  1. Software knowledge:
    • Maya 7.0 (Proficient 5 Years)
    • Adobe Photoshop (Proficient 4 Years)
    • UnrealEditor 2,3 & 4.0 (UE3) (Proficient 5 Years)
    • 3DS Max & Lightwave (Beginner)
    • Adobe Dreamweaver  (Competant 3 Years)
    • MS Office Suite (Competant 3 Years)
    • Windows OS PC's (Proficient 5 Years)
    • Mac OS X (Competant 2 Years)
  2. Coding Languages:
    • HTML, CSS, PHP, XML and MySQL (Beginner)
    • Kismet (Competant 2 Years)
  3. Languages:
    • English
    • French: Basic knowledge


Experience:
-
Experienced in desighing & constructing single & multiplayer levels for the Unreal series.
-Experience with Kismet &  Matinee in UE3
-Experienced in creating high-quality prop models & textures for next-gen games.
-Worked on many mods and free standalone games as either a Level Designer or a 3D Artist.



Biography:
I got started with the world of Game Development when I was introduced with UnrealED at a young age, I slowly expanded my knowledge of the editor for about a year until I took interest in creating assets for the levels I was creating. So I spent my time learning how to create the assets and now I think I have the skill to create a Next-Gen Environment with Next-Gen Assets. With these skills I plan to enter the game-industry as a full time on-stie level designer.

EXTRA'S

ALL CONTENTS COPYRIGHT © MYLES LAMBERT 2008 UNLESS OTHERWISE STATED.
Do not distribute any artwork found on this website unless expressly permitted by the owner.